RomeDAO

RomeDAO

Gamifying Governance & Self Organization.

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RomeDAO Introduction

RomeDAO, Assembling the great houses to build the reserve currency of Kusama & Polkadot. RomeDAO is a community project with no central team. It’s a community project built by and for the community. This means it’s up to the community contributors to build a prospering Rome. We‘re running a grand experiment in gamification as an attempt at making governance both fun and engaging. Our key indicator then is not TVL but rather % of $ROME tokens participating regularly in governance. (III,III) is about more than just staking, it’s about building a better protocol alongside your friends. The governance structure we’re setting up as a community reflects more closely with our principles as a community-led DAO. Each house is a DAO within RomeDAO, sub-DAOs if you will. They build together, vote together, and hang out together. For now five houses have already organized which will be contributing to the future of Rome. We can’t wait for every house to share their family trees, lore, banners, constitutions, and self-organize into tight knit communities within the larger RomeDAO. Much of our community’s inspiration for gamifying and governance draw from titles like Crusader Kings and Total War.